AI Insights · Timothy · October 2022
Top 5 School Games on iOS in Turkey for Q3 2022
Explore the performance metrics of the top 5 school games on iOS in Turkey during Q3 2022, including downloads, revenue, and active users.
The third quarter of 2022 saw varying performance trends among the top 5 school-themed games on the iOS platform in Turkey. Here’s a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Bully: Anniversary Edition from Rockstar Games showed a fluctuating revenue pattern, peaking at around $98 in the week of August 8. The revenue saw a gradual decline towards the end of the quarter, landing at approximately $36 in the final week of September.
University Empire Tycoon-Idle by Digital Things experienced an interesting revenue trend, with a significant spike to $126 in the week of August 15. This was followed by a decline, with occasional small increases, such as $43 in the week of August 29. Weekly downloads showed modest numbers, peaking at 27 in the week of September 12. Active users saw a varied trend, starting at 615 and peaking at 802 in the week of August 22 before decreasing to 584 by the end of the quarter.
Teacher Simulator from Kwalee Ltd had steady yet low revenue figures, with minor fluctuations between $2 and $16 throughout the quarter. Downloads started strong at 1.8K in late June but gradually declined to 309 by the end of September. Active users followed a similar trend, starting at 4.1K and decreasing to 1.4K by the end of the quarter.
My Town : School by My Town Games LTD had minimal revenue activity, peaking at $20 in early August and dropping to zero by the end of September. There were no significant download or active user metrics reported for this game.
Become a Queen by SUPERSONIC STUDIOS LTD had a more dynamic performance. Revenue saw several peaks, notably $20 in late August. Downloads were initially high with over 2.5K in late July and early August, peaking at 3.3K in mid-August, before dropping to 665 by the end of September. Active users remained relatively strong, starting at 12.5K and peaking at 15.4K in late August, eventually settling at 11.6K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.